Tim and I worked together yesterday making a simple C# project that will be used to do balance testing for our units. Currently, it's a very pared down test, only taking into account HP, AP, and Attack and not allowing for any movement. As our prototyping and game progress the tests will evolve in complexity as well.
Also earlier this week, I added small functionality to Cutsene Manager that allows for sprites to appear and disappear based on who's talking.
No comments:
Post a Comment